Monthly Archives: June 2008

New Live-a-Live fan translation released

The tyrants of translation at AGTP (the folks who made the squiggly lines in Cave Story become English) have finished a massive overhaul of the script for Live-a-Live, a Square-made RPG never released outside of Japan. It’s a unique kind … Continue reading

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Mega Man 9 confirmed for WiiWare

In an interview with Nintendo Power, Mega Man creator Keiji Inafune confirmed the blue bomber will be making his way to WiiWare in the form of Mega Man 9. The biggest news, however, is that the game will be true … Continue reading

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Soul Bubbles DS surprises, gets a pre-order

Making my usual rounds today, I stumbled across a little game I had never heard of before: Soul Bubbles DS. Made by a small French developer, you must guide a bubble through each level while avoiding traps, opening doors via … Continue reading

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Rose and Camellia 2 released

I think that image just about sums it up. In Nigoro’s Flash game Rose and Camellia, you use quick clicks and simple mouse gestures to engage in slapfights with ladies that could have been lifted from the pages of a … Continue reading

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On the Rain-Slick Precipice of Darkness… and me

I realize it’s been more than two weeks since its release, but I finally carved out some time to try episode one of the Penny Arcade adventure series On the Rain-Slick Precipice of Darkness. If you’re that one other guy … Continue reading

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Final Wormtooth Nation episode released, DVD coming soon

On Saturday, Geoff Boothby and Cullen Thomas released the final episode of Wormtooth Nation. To me, it felt a bit rushed with too many big story points coming to a rather abrupt end, but I was satisfied with the conclusion … Continue reading

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Video Game Music Mondays: The Protomen

Each week on Video Game Music Mondays I highlight a video game inspired album, band, website or song that has captured my attention. The Protomen Genre: Video game inspired rock Album(s): The Protomen Website – MySpace – Last.fm – Buy … Continue reading

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Achievements killed TF2

From its release in early October through last month, I was a certified Team Fortress 2 addict. I logged more hours on that game than everything I owned combined. There was something pristine about it, a stripped-down game of teamwork … Continue reading

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Search for the origin of pie

On a whim, this weekend I decided to hunt down the source of a longtime phrase of mine inserted to both delight and confuse those around me: “I like pie”. I really do like pie (who doesn’t?), but the words … Continue reading

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