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	<title>Comments for Player 1 Ready!</title>
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	<link>http://www.bardinelli.com/wp</link>
	<description>Blog of freelance author and video game journalist John Bardinelli</description>
	<lastBuildDate>Tue, 15 Nov 2011 16:22:07 +0000</lastBuildDate>
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		<title>Comment on The Binding of Isaac by JohnB</title>
		<link>http://www.bardinelli.com/wp/the-binding-of-isaac/#comment-469</link>
		<dc:creator>JohnB</dc:creator>
		<pubDate>Tue, 15 Nov 2011 16:22:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.bardinelli.com/wp/?p=2594#comment-469</guid>
		<description>If a game is frustrating, I pretty much always just give up. :-) However, if it has really hooked me, frustrating is a-ok.

You know, I played Demon&#039;s Souls, and I found it frustrating minus the fun. I&#039;m sure it just took some time to get into, but I gave up after a few hours.</description>
		<content:encoded><![CDATA[<p>If a game is frustrating, I pretty much always just give up. <img src='http://www.bardinelli.com/wp/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  However, if it has really hooked me, frustrating is a-ok.</p>
<p>You know, I played Demon&#8217;s Souls, and I found it frustrating minus the fun. I&#8217;m sure it just took some time to get into, but I gave up after a few hours.</p>
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		<title>Comment on The Binding of Isaac by Diego</title>
		<link>http://www.bardinelli.com/wp/the-binding-of-isaac/#comment-468</link>
		<dc:creator>Diego</dc:creator>
		<pubDate>Mon, 14 Nov 2011 03:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.bardinelli.com/wp/?p=2594#comment-468</guid>
		<description>I&#039;m always a little skeptic with criticism like &quot;it&#039;s frustrating and fun&quot;, but I have to admit, I&#039;m playing this one and it really is frustrating and fun.

Maybe frustration is not the best adjective, I think excessively challenging works better. People who played that demon&#039;s souls (I didn&#039;t) say the same thing, and I think I know what&#039;s the difference between &quot;good frustration&quot; and &quot;bad frustration&quot;. Binding of Isaac is difficult, but every time I die it feels like it was my fault, it doesn&#039;t feel like it&#039;s impossible or that the game &quot;cheated&quot; in some way, and that keeps me motivated to try again.</description>
		<content:encoded><![CDATA[<p>I&#8217;m always a little skeptic with criticism like &#8220;it&#8217;s frustrating and fun&#8221;, but I have to admit, I&#8217;m playing this one and it really is frustrating and fun.</p>
<p>Maybe frustration is not the best adjective, I think excessively challenging works better. People who played that demon&#8217;s souls (I didn&#8217;t) say the same thing, and I think I know what&#8217;s the difference between &#8220;good frustration&#8221; and &#8220;bad frustration&#8221;. Binding of Isaac is difficult, but every time I die it feels like it was my fault, it doesn&#8217;t feel like it&#8217;s impossible or that the game &#8220;cheated&#8221; in some way, and that keeps me motivated to try again.</p>
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		<title>Comment on Nokia&#8217;s innovation contest winner is a 4 year old puzzle game clone by Diego</title>
		<link>http://www.bardinelli.com/wp/nokias-innovation-contest-winner-is-a-4-year-old-puzzle-game-clone/#comment-472</link>
		<dc:creator>Diego</dc:creator>
		<pubDate>Sat, 22 Oct 2011 18:10:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.bardinelli.com/wp/?p=2600#comment-472</guid>
		<description>That&#039;s painful..
The website is offline, though. Maybe they heard complains?</description>
		<content:encoded><![CDATA[<p>That&#8217;s painful..<br />
The website is offline, though. Maybe they heard complains?</p>
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		<title>Comment on Nokia&#8217;s innovation contest winner is a 4 year old puzzle game clone by JohnB</title>
		<link>http://www.bardinelli.com/wp/nokias-innovation-contest-winner-is-a-4-year-old-puzzle-game-clone/#comment-471</link>
		<dc:creator>JohnB</dc:creator>
		<pubDate>Tue, 18 Oct 2011 17:07:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.bardinelli.com/wp/?p=2600#comment-471</guid>
		<description>I know! Maybe Nokia is using an older form of the word we&#039;re not privy to? As in, &quot;vate&quot; from the uh, Latin, meaning &quot;to do stuff, or whatever&quot;, with the Greek prefix &quot;inno&quot; meaning &quot;who gives a crap&quot;.</description>
		<content:encoded><![CDATA[<p>I know! Maybe Nokia is using an older form of the word we&#8217;re not privy to? As in, &#8220;vate&#8221; from the uh, Latin, meaning &#8220;to do stuff, or whatever&#8221;, with the Greek prefix &#8220;inno&#8221; meaning &#8220;who gives a crap&#8221;.</p>
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		<title>Comment on Nokia&#8217;s innovation contest winner is a 4 year old puzzle game clone by Dylan Duarte</title>
		<link>http://www.bardinelli.com/wp/nokias-innovation-contest-winner-is-a-4-year-old-puzzle-game-clone/#comment-470</link>
		<dc:creator>Dylan Duarte</dc:creator>
		<pubDate>Tue, 18 Oct 2011 07:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bardinelli.com/wp/?p=2600#comment-470</guid>
		<description>I&#039;ve been using the word &quot;innovate&quot; wrong all these years!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been using the word &#8220;innovate&#8221; wrong all these years!</p>
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		<title>Comment on Hard Reset reboots FPS genre by Hard Reset &#171; Player 1 Ready!</title>
		<link>http://www.bardinelli.com/wp/hard-reset-reboots-fps-genre/#comment-466</link>
		<dc:creator>Hard Reset &#171; Player 1 Ready!</dc:creator>
		<pubDate>Sat, 17 Sep 2011 14:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.bardinelli.com/wp/?p=2575#comment-466</guid>
		<description>[...] grabbing the demo a few days ago and getting quite excited about the new FPS release Hard Reset, I worked my way through from [...] </description>
		<content:encoded><![CDATA[<p>[...] grabbing the demo a few days ago and getting quite excited about the new FPS release Hard Reset, I worked my way through from [...] </p>
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		<title>Comment on Phone Story ban is a load of boring hype by In The Sphere: Luck and Success &#171; BlueFur.com</title>
		<link>http://www.bardinelli.com/wp/phone-story-ban-is-a-load-of-boring-hype/#comment-467</link>
		<dc:creator>In The Sphere: Luck and Success &#171; BlueFur.com</dc:creator>
		<pubDate>Fri, 16 Sep 2011 19:32:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.bardinelli.com/wp/?p=2580#comment-467</guid>
		<description>[...] Bardinelli chimes in with his two cents on Phone Story, the iPhone game that got pulled from the App Store due to &#8220;objectionable content.&#8221; He [...] </description>
		<content:encoded><![CDATA[<p>[...] Bardinelli chimes in with his two cents on Phone Story, the iPhone game that got pulled from the App Store due to &#8220;objectionable content.&#8221; He [...] </p>
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		<title>Comment on NASA-backed MMO game in production by Diego</title>
		<link>http://www.bardinelli.com/wp/nasa-backed-mmo-game-in-production/#comment-465</link>
		<dc:creator>Diego</dc:creator>
		<pubDate>Thu, 08 Sep 2011 23:49:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.bardinelli.com/wp/?p=2572#comment-465</guid>
		<description>I didn&#039;t know this Noctis.. although visually outdated it&#039;s a fantastic idea. Let&#039;s hope this fluctuation brings us Noctis V!</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t know this Noctis.. although visually outdated it&#8217;s a fantastic idea. Let&#8217;s hope this fluctuation brings us Noctis V!</p>
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		<title>Comment on NASA-backed MMO game in production by JohnB</title>
		<link>http://www.bardinelli.com/wp/nasa-backed-mmo-game-in-production/#comment-464</link>
		<dc:creator>JohnB</dc:creator>
		<pubDate>Mon, 05 Sep 2011 00:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.bardinelli.com/wp/?p=2572#comment-464</guid>
		<description>I&#039;ve seen quite a bit more coverage of NASA/space events in the last few months. I hope it isn&#039;t just a temporary media fluctuation due to the shuttle program&#039;s retirement. We need to love NASA again like we did 40 years ago.

Did you ever play Noctis, by the way? One of the best exploration/space games ever made.

http://en.wikipedia.org/wiki/Noctis</description>
		<content:encoded><![CDATA[<p>I&#8217;ve seen quite a bit more coverage of NASA/space events in the last few months. I hope it isn&#8217;t just a temporary media fluctuation due to the shuttle program&#8217;s retirement. We need to love NASA again like we did 40 years ago.</p>
<p>Did you ever play Noctis, by the way? One of the best exploration/space games ever made.</p>
<p><a href="http://en.wikipedia.org/wiki/Noctis" rel="nofollow">http://en.wikipedia.org/wiki/Noctis</a></p>
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		<title>Comment on NASA-backed MMO game in production by Diego</title>
		<link>http://www.bardinelli.com/wp/nasa-backed-mmo-game-in-production/#comment-463</link>
		<dc:creator>Diego</dc:creator>
		<pubDate>Sun, 04 Sep 2011 23:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.bardinelli.com/wp/?p=2572#comment-463</guid>
		<description>wow.. I&#039;m a gamer/physicist who loves orbiter (space flight sim) and pre ordered kerbal space program. And now this! What&#039;s with this sudden burst of space stuff lately? I wonder if it&#039;s related to Atlantis last flight and the whole media coverage.</description>
		<content:encoded><![CDATA[<p>wow.. I&#8217;m a gamer/physicist who loves orbiter (space flight sim) and pre ordered kerbal space program. And now this! What&#8217;s with this sudden burst of space stuff lately? I wonder if it&#8217;s related to Atlantis last flight and the whole media coverage.</p>
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